


Dunmer religious practices were similarly protected.

Additionally, and perhaps most importantly in the minds of Dunmer elites, the practice of slavery in Morrowind was protected by the Empire. In exchange, Morrowind was permitted to keep its autonomy, maintaining the power of the Tribunal Temple and the Great Houses, while being supervised by Imperial representatives in the capital, Almalexia City, and in each of the six newly-created administrative districts. Accordingly, he successfully demanded Morrowind's surrender of Numidium to the Empire and its acceptance of a substantial Imperial presence in terms of Legion soldiers. To succeed in this, Tiber Septim knew that he would have to severely limit Morrowind's military power. The terms of the Armistice were intended to make Morrowind a part of the Empire, while also allowing it a large degree of autonomy. Many Dunmer were shocked and angered by what they viewed as the Tribunal's betrayal. On the Empire's side, Tiber Septim felt similarly compelled to reach a truce instead of dealing with the three living gods and the lingering threat of the returning Dagoth Ur. Thus, Vivec was practically compelled to negotiate with Septim, whom he expressed respect for in his writings. Though it was not known to the population at large, the Tribunal had grown weaker and more isolated ever since the awakening of Dagoth Ur and the loss of access to the Heart of Lorkhan circa 2E 882. It was signed as the result of a personal meeting between Tiber Septim and the Dunmer god Vivec, which took place after several Empire-won battles, one of which laid waste to Mournhold. It created a lasting peace between Morrowind and the Cyrodilic Empire, furthering Emperor Tiber Septim's dream of a unified Tamriel in the final years of the Second Era. The Armistice, also known as The Treaty of the Armistice, was signed sometime in the final years of the Second Era.
